Only one game is in the works at the moment.
The main focus is recovering data from old audio tapes. During the 80's and early 90's audio analogue tape was one of the main storage mediums with a capacity of 600 Kb stored as actual sound. It wasn't very reliable to begin with, since tapes and tape recorders varied greatly in quality and compatibility. Tapes, if not stored properly, have a tendency to degrade over time.
This is the difficult job of the Tape Recovery Specialist. A lot of effort is spent to get the audio right. The loading routine is very demanding. Even after getting the sound working the data might still be further encrypted, scattered, hidden, in unusual formats or lost forever.
TRS 96K but with floppy disks. Say good-bye to the tape player and hello to the FDD player.
There were a lot of floppy disk formats in the golden days of computing, fully incompatible with one another. Modern devices like this or this this can be used to read the data from the such disks. The data is as raw as it can be. You'll be getting a magnetic flux image of the disk data, which, after a lot of processing, you might convert into files.
Since they use very similar magnetic storage technology, the floppy disk is very similar to tape, sharing the unreliablility. Floppy disks that survived until today are full of errors and riddled by still active copy-protection technologies (even if the software they guard no longer works). Recovering floppy disks is a painstaking, nerve wrecking and very satisfying job. Perfect for a Tape Recovery Specialist who has processed all the tapes from TRS 96K and is searching for a new challenge. Expecially since we might preserve the same fantastic boss from TRS 96K , to stay true to the industry tradition of releasing a sequel consisting of very heavy copy-paste work. Unless, of course, our users have had enough of his black-hole-level density and decide to democratically fire him.
The humble tape is evolving, according to this news,
bringing with it an increase in storage of up to 185 Terabytes.
Enjoy the multi-lifetime activity brought by the insane attempt to manually recover such a storage medium.
Now, with full office experience: bosses dying to give out impossible tasks, professional slackers,
cubicals, know it alls loudly sharing their infinite knowledge but silently shifting their work towards you.
Future Tape Recovery Simulator 185Tb is of course a joke. As much as we'd like to make a trilogy out of our Data Recovery Simulator games, we'll need to stick to a duology. A 600Kb tape or 720Kb floppy would be the maximum upper limit for manual data recovery. For everything else there is good software.
Ever wondered why the elevator is the second most safe means of transportation ? SECOND ?
We're planning to create the perfect match between greedy capitalists &
cheap artificial stupidities so that the elevator is worthy of its second place.
Plants seem simple, but they're simple just compared to the rest of the life forms on earth.
In reality, an apple is the product of a miraculous complex chemical industry harvesting an atomic bomb
continuously exploding 8 light minutes away.
Plant RTS lets you take top-level control of a plant and decide all matters of plant life:
growing, overcoming disaster, optimizing resource flow, enjoying life, avoiding plant-eaters and releasing nice oxigen.
Do you think you could do better than mother nature?
Have you noticed how similar operating systems are nowadays? Most of them have icons
and apps and frames and buttons and files and a lot of common elements we're used to and
expect from a modern computer.
This game aims to build a different one. Can we live without buttons ? There are a small
percentage of power users who would answer yes and that you'll never need more than a blinking
cursor from a machine. Can we have a computer without files ? Why do
non-volatile mediums have file structures (like hard drives)
and volatile mediums (like ram) don't?
Could a computer with a RAM filesystem work? Could a computer
with a file-less hard drive be useful? Or with a 3d user interface? Or employing a triple click?
Complete with poorly written, poorly translated, incomplete, outdated or inexistent documentation.